
HERO ABILITIES (Attack range of 400)
1.)Dual Breath - Jakiro's twin heads let loose an icy blast followed closely by a wave of fire, each dealing initial damage. Enemy units are both slowed and dealt fire damage per second for 4 seconds.
2.)Ice Path - Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units.
3.)Liquid Fire - Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims (175 AoE), and slow their attacks. Lasts 5 seconds. This affects units and buildings.
4.)Macropyre - Jakiro unleashes a line of pulsing flame strikes in front of him. Each flame strike deals damage per second for 5 seconds, and has a 200 AOE radius. Distance increases per level.
Are you an experienced player with Jakiro? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
1.)Dual Breath - Jakiro's twin heads let loose an icy blast followed closely by a wave of fire, each dealing initial damage. Enemy units are both slowed and dealt fire damage per second for 4 seconds.
2.)Ice Path - Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units.
3.)Liquid Fire - Straight from the belly of the beast, Jakiro slowly harnesses Liquid Fire when he attacks to burn his victims (175 AoE), and slow their attacks. Lasts 5 seconds. This affects units and buildings.
4.)Macropyre - Jakiro unleashes a line of pulsing flame strikes in front of him. Each flame strike deals damage per second for 5 seconds, and has a 200 AOE radius. Distance increases per level.
Are you an experienced player with Jakiro? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
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