HERO ABILITIES (Attack range of 128)
1.)Acid Spray - Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take physical damage per second and have their armor reduced. Lasts 16 seconds.
2.)Unstable Concoction - Taking a few moments to shake up some chemical vials, the Alchemist lobs one at the target, stunning and damaging it based on how long he shook it up (60 dmg, 1 sec stun per second channel). Casting range improves per level.
3.)Goblin's Greed - The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 18 seconds. Gives successive bonus gold. Cap of 18 extra gold.
4.)Chemical Rage - The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown, increasing movement speed and increasing hitpoints and regeneration. Lasts 25 seconds.
Are you an experienced player with Alchemist? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
1.)Acid Spray - Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take physical damage per second and have their armor reduced. Lasts 16 seconds.
2.)Unstable Concoction - Taking a few moments to shake up some chemical vials, the Alchemist lobs one at the target, stunning and damaging it based on how long he shook it up (60 dmg, 1 sec stun per second channel). Casting range improves per level.
3.)Goblin's Greed - The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 18 seconds. Gives successive bonus gold. Cap of 18 extra gold.
4.)Chemical Rage - The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown, increasing movement speed and increasing hitpoints and regeneration. Lasts 25 seconds.
Are you an experienced player with Alchemist? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
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