
HERO ABILITIES
1.)Illusory Orb - Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place. 1800 Range, 225 AOE.
2.)Waning Rift - Releases Puck's mystical faerie dust around him dealing damage and silencing enemies. 400 AOE.
3.)Phase Shift - Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage.
4.)Dream Coil - Puck's powerful imagination engulfs an area, creating coils of volatile magic that damages and stuns enemy unit as it latches on to them. Stretching the coils beyond 600 range causes it to snap and deal additional damage and stun time. Lasts 5 seconds.
Are you an experienced player with Puck? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
1.)Illusory Orb - Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place. 1800 Range, 225 AOE.
2.)Waning Rift - Releases Puck's mystical faerie dust around him dealing damage and silencing enemies. 400 AOE.
3.)Phase Shift - Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage.
4.)Dream Coil - Puck's powerful imagination engulfs an area, creating coils of volatile magic that damages and stuns enemy unit as it latches on to them. Stretching the coils beyond 600 range causes it to snap and deal additional damage and stun time. Lasts 5 seconds.
Are you an experienced player with Puck? Please leave comments below for anything you can share about items build, skills combo, strategy, etc. Thanks!
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